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Jan Walzer <jan### [at] lzer net> wrote:
: 1) the two spots on the black background(the brown and the white one): Are
: they only 2 simple spheres with emitting media, or is there a better Idea
: behind them ?
: Or are they two 'normal' spheres very near the camera, so they got blurred
: dramatically(But this would be very slow)?
I used a nice trick to get the light sources to "glow". The idea is not
mine, but unfortunately I can't credit the original author of the idea. I
just read about it somewhere (I really don't remember where). The idea is
simple but very ingenious.
The camera is not looking at the scene, but in the exact opposite direction.
There's a plane in front of the camera with 100% mirror finish. The plane
has also specular highlighting (with a very small roughness). This simple
trick makes the light sources to "glow".
Of course it has some side-effects: If you look closely at what the spheres
are reflecting, you'll see that they are reflecting themselves through this
mirror.
: 2) the shadows below the brown and the blueish sphere are looking odd to
: me...
: I don't know how many lights you have used(I counted 2, but I think there are
: at least 3), but it looks a bit dark to me... to dark... maybe there should
: be some fill-light to show, there is no hole below these spheres ...
There are just two light sources, those which are glowing.
The shadows might look a bit odd because the light sources are so close
to the spheres.
: but as a hole: nice pic ... can we expect a higher resolution ???
There's a 640x480 version at http://iki.fi/warp/pics/
I can also render a bigger one (eg. 1024x768) if you want.
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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